Absolutely everything this build uses extends berserk. Your goal is to get into berserk as fast as possible and stay there, as long as you're hitting targets. The main difficulty is going to be to re-engage with the next target once you kill something.
This build is tested with no weapon swapping. A hammer second weapon set is provided only as CC support. Dual maces can work well too.
SPECIAL NOTE
This is one of our more challenging builds. It's relatively simple, but unforgiving. We'll keep looking for a more accessible warrior option.
Gearing
Armor | Stat | Upgrade |
---|---|---|
Berserker's | Scholar | |
Berserker's | Scholar | |
Berserker's | Scholar | |
Berserker's | Scholar | |
Berserker's | Scholar | |
Berserker's | Scholar |
Weapon | Type | Stat | Upgrade |
---|---|---|---|
Dagger | Berserker's | Force | |
Axe | Berserker's | Air |
Weapon | Type | Stat | Upgrade |
---|---|---|---|
Hammer | Berserker's | Paralyzation | |
Energy |
Trinkets | Type | Stat |
---|---|---|
Back item | Berserker's | |
Amulet | Berserker's | |
Accessory | Berserker's | |
Accessory | Berserker's |
Trinkets | Type | Stat |
---|---|---|
Ring | Berserker's | |
Ring | Berserker's | |
Relic | Thief |
Build
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Notes
Engage Combo
- Head Butt, then Outrage
Priority
Mostly you want to use other skills to build adrenaline for F1. All skills (except signet) will extend your berserk.
- F1 Decapitate
- Blood Reckoning
- Sundering Leap
- Head Butt / Outrage combo
- Axe5 Whirling Axe
- Axe4 Dual Strike
- Axe2 Cyclone Axe
Mobility
- Head Butt
- Sundering Leap
- Earthshaker/Rupturing Smash
Crowd Control
- Head Butt
- Sundering Leap
- Swap to Hammer, Hammer 2, 5, 2, F1, Swap back
- note that Hammer 5 refreshes Hammer 2 instantly if it hits, so doing 2-5-2 in order is important
Alternatives
If you're having issues maintaining berserk, consider:
- Triggering the Signet of Fury
- Swapping "To the Limit!" instead of Blood Reckoning. This trades the ability to get back into Berserk instantly, but does not recharge F1 or help extend an existing berserk.