Notes


This build focuses on engaging the Spellbreaker class mechanics, specifically maintaining reliable Magebane Tether and reduces the build's APM by avoiding the priority based skill spam. This relies on a simple rotation that only uses the main-hand weapon.

Additional Actions Per Minute (APM) can be introduced through the off-hand weapons as the user becomes more familiar, leading to marginal increases in DPS at the comfort of the user, and reduces the learning curve without affecting the skill ceiling.

The simplified build also has multiple CC options, optional utility slots, optional off-hand slots and decent boon strips, making it situationally the preferred optimised build to bring in some team set-ups on melee fights.

Gearing


ArmorStatUpgrade
Berserker's Scholar
Berserker's Scholar
Berserker's Scholar
Berserker's Scholar
Berserker's Scholar
Berserker's Scholar
WeaponTypeStatUpgrade
Dagger Berserker's Force
Dagger Berserker's Impact
AlternateTypeStatUpgrade
Dagger Berserker's Force
Mace Berserker's Air

TrinketsTypeStat
Back item Berserker's
Amulet Berserker's
Accessory Berserker's
Accessory Berserker's
TrinketsTypeStat
Ring Berserker's
Ring Berserker's
Relic Claw

Dual Wielding off-hand options

  1. Dagger (DPS/CC/Boonstrip/Utility)
  2. Mace (DPS/CC)
  3. Axe (DPS/cleave)
  4. Sword (block/cripple)
  1. You may switch some pieces for Dragon's stats if you need higher vitality without any significant DPS loss
  2. This buid is severely over-capped on precision and will function even without signet of fury.
  3. You may use any power focused sigil you have availble (night, impact, air, hydromancy) although force is the most efficient.
  4. Superior Sigil of Severance may be useful on some encounters but this is situational.

Build



Rotation


The primary focus of this build is to introduce a simplified approach with minimal button presses by engaging the class mechanics.


Simplified Auto-Attack Rotation (35k DPS, 24 APM)


In the simplified build, many of the signets are optional and the off-hand is flexible, resulting in better utility and choices. This requires ONLY DAGGER and the weapon on the off-hand is only for display or for extra utility/CC (Mace/Axe/Sword/Dagger).

Precast signets, then:

  • Magebane Combo:
    1. Disrupting Stab (Dagger 3)
    2. Breaching Strike (Dagger F1)
  • Off-hand Dagger Burst
    1. Wastrel's Ruin (Dagger 4)
    2. Hushblade (Dagger 5)

You will spend almost your entire rotation doing autos. Make sure you do not cast Breaching Strike before Disrupting Stab. There is an ICD for Magebane Tether which is 12s. Because this shares the same cooldown as Disrupting Stab, we rely on it so that the burst skill is not used prematurely. Alternatively, dagger 5 can be used to track Magebane Tether as it has an ammo recharge time of 12s. Most randomly pressed skills will result in a DPS loss. However the dagger off-hand skills are loops smoothly in the rotation. Dagger has been updated to be the default off-hand weapon choice due to its low APM and comparable DPS.

Using a CC skill can increase  Relic of the Claw buff uptime. This can be achieved with any weapon or utility but offhand Dagger has a short reliable cooldown.

Pre-cast:

  1. Healing Signet
  2. Signet of Might
  3. Dolyak Signet (replaceable)
  4. Signet of Rage (replaceable)
  5. Signet of Fury (replaceable)

And you should always cast 4 of these skills before you hit the boss. As both Dolyak Signet and Signet of Might have no cast time, you may use either to maintain 5 stacks of Signet Mastery.

For the simplified rotation, you may substitute Signet of Fury as you are already overcapped on precision but this signet can often be used during burst windows for higher DPS which is detailed below. This also refreshes your Adrenaline in the opener and removing this will result in a lower damage ramp.

It is crucial to master the Auto Attack Rotation before learning to use other weapons. This is above 80% benchmark and CAN CLEAR ALL RAIDING CONTENT INCLUDING CMS. If you do not manage to hit 30k, attempting the harder rotations may lead to a DPS loss due to interruption of the auto-chains!

Opener (35.6k, 27 APM)

This component is entirely optional and requires a few buttons to be pressed in quick succession. The increase in DPS is only about 4%, of which the opener contributes to majority of the gain.

Start with Dagger/Mace:

  1. Signet of Fury
  2. Magebane Combo:
    • Disrupting Stab -> Breaching Strike
  3. Off-hand Mace Burst
    • Crushing Blow -> Tremor -> Crushing Blow -> Weapon Swap
  4. Off-hand Dagger Burst
    • Wastrel's Ruin -> Hushblade
  5. Fill with autos -> Magebane Combo (resume Simplified Rotation)

Extended Burst (36.5k, 41 APM)

While on Dagger/Dagger, where Signet of Fury is ready, replace the Off-hand Dagger Burst with this extended burst after the Magebane Combo.

  1. Opener
  2. Signet of Fury
  3. Off-hand Dagger Burst
    • Wastrel's Ruin -> Hushblade -> Weapon Swap
  4. Off-hand Mace Burst
    • Crushing Blow -> Tremor -> Crushing Blow -> Autos
  5. Magebane Combo
    • Disrupting Stab -> Breaching Strike -> Weapon Swap
  6. Resume Simplified Rotation

Full Rotation Preview

  1. Opener
  2. Extended Burst Combo
  3. Simplified Rotation
  4. Extended Burst Combo
  5. Simplified Rotation
  6. Extended Burst Combo
  7. Simplified Rotation
  8. ... Repeat

The full 4M golem rotation will look like:

Rotation Diagram


Crowd Control and taking extra Utilities


You have many CC options in this build.

  1. Disrupting Stab (as part of your rotation)
  2. Hushblade (as part of your rotation)
  3. Tremor (Alt Weapon Swap)
  4. Kick (Alt Utility)
  5. Full Counter (situational)

If you really need really need more CC or specific utilities for raid mechanics, swap out Signet of Fury, Dolyak Signet and Signet of Rage for your utility skill(s) of choice which may include:

  1. Crowd Control
  2. Group Aegis
  3. Invulnerability/blocks
  4. Group revives

Video (Auto Attack Video)

This bench is made with ascended food, utilties and ascended gear.

Latest Patch Changes

This build has been updated to use Dagger/Dagger and the APM has been reduced from 31 to 24, and Hushblade has replaced Kick, freeing up an utility slot.