36.0k DPS 40 APM
Violent Emetic [pDPS]
You've heard of spinning to win, now try shotgunning to win!
scooby April 10, 2024 Updated: August 12, 2025 [ group ] #greatsword #power #necromancer #harbinger #eod #lowcog #lowrepAlternative power build for Necro enjoyers who are sick of playing Reaper[1]
Notes
Harbinger gets most of its damage from having high stacks of Blight, which can be stacked through Dark Disciple and Harbinger Shroud, as well as your utility skills. However, in the interest of reducing complexity and increasing utility, we will not be bringing any skills that stacks Blight, instead relying solely on Harbinger Shroud.
This causes some issues where our Power Harbinger build may not perform as well on fights with many long phases inbetween where you are not able to perform your rotation.
For fights with short interruptions between phases, such as having to CC the boss, there is no expected loss in performance of this build.
Power Harbinger is still able to burst extremely well if you are able to line up your Burst rotation with the burst phases of the boss, easily hitting 50-60k burst DPS.
Gearing
Armor | Stat | Upgrade |
---|---|---|
Berserker's | Dragonhunter | |
Berserker's | Dragonhunter | |
Berserker's | Dragonhunter | |
Berserker's | Dragonhunter | |
Berserker's | Dragonhunter | |
Berserker's | Dragonhunter |
Weapon | Type | Stat | Upgrade |
---|---|---|---|
Greatsword | Berserker's | Accuracy | |
Force |
Trinkets | Type | Stat |
---|---|---|
Back item | Berserker's | |
Amulet | Assassin's | |
Accessory | Berserker's | |
Accessory | Berserker's |
Trinkets | Type | Stat |
---|---|---|
Ring | Berserker's | |
Ring | Berserker's | |
Relic | Fireworks |
- Food:  Cilantro Lime Sous-Vide Steak or  Bowl of Sweet and Spicy Butternut Squash Soup
- Enhancement: Â Superior Sharpening Stone
Build
[&DQg1KTIlQBWbAJsAQAHkAIEAdgB1AXABlQCVAAAAAAAAAAAAAAAAAAAAAAACMgBaAAA=]
Rotation
The rotation consists of 3 main combos:
- Burst
- Shroud
- Normal
And should be looped in this order indefinitely.
Listed below are the combos:
Burst:
- Nightfall (Greatsword 4)
- Well of Darkness
- Well of Suffering
- Harbinger Shroud
Shroud:
- Dark Barrage (Shroud 2) x 2
- Vital Draw (Shroud 5) when Dark Barrage (Shroud 2) is almost ready
- Dark Barrage (Shroud 2)
- Exit Harbinger Shroud
Normal:
- Gravedigger (Greatsword 2)
- Death Spiral (Greatsword 3)
- Grasping Darkness (Greatsword 5)
- Dusk Strike --> Fading Twilight --> Chilling Scythe (Greatsword 1 Chain)
- Gravedigger (Greatsword 2)
You will know when your auto attack chain is completed when the cooldown of Gravedigger (Greatsword 2) resets, in which case you should use it again immediately.
Below 50% boss HP, you will notice that Gravedigger (Greatsword 2) has no cooldown. Replace Greatsword 1 Chain with Gravedigger. Your Normal combo will now look like this:
Normal:
- Gravedigger (Greatsword 2)
- Death Spiral (Greatsword 3)
- Grasping Darkness (Greatsword 5)
- Gravedigger (Greatsword 2) x 2
If you find yourself being forced out of Shroud early, just carry on and do your Normal combo repeatedly until Well of Darkness is off cooldown, then recover and continue the rotation.
Becareful when using Well of Suffering --> Harbinger Shroud and Dark Barrage (Shroud 2) --> Exit Harbinger Shroud, as casting either of Harbinger Shroud or Exit Harbinger Shroud too early will cancel the skill before it.
This rotation will upkeep basically perfect  Relic of Fireworks uptime when performed correctly and up to speed. The skills that upkeep  Relic of Fireworks are Nightfall (Greatsword 4), Grasping Darkness (Greatsword 5), and Vital Draw (Shroud 5). You will notice that they are spaced out well throughout the rotation. Not having Alacrity will cause you to lose uptime on  Relic of Fireworks, but will not affect the order of the rotation.
Crowd Control
Your CC skills are:
Shroud:
- Exit Harbinger Shroud (Shroud 4)
- Vital Draw (Shroud 5)
Normal:
- Charge
- Vital Draw (Greatsword 5)
Both Exit Harbinger Shroud (Shroud 4) and Charge are available during their respective stages for CC on demand. You can press them as soon as you see a breakbar appear with near 0 interruption to your rotation.
On the other hand, Vital Draw (Shroud 5) and Vital Draw (Greatsword 5) are both used as part of your DPS rotation. They provide great CC when the breakbar coincides with your rotation phases, but you should not delay or save them for CC.
Advanced Tips
Experienced players or players with lower ping might sometimes find that the Normal rotation does not line up perfectly with the rest of the rotation, with some skills still being on cooldown when you reach that part of the rotation. To prevent this from happening, delay casting Vital Draw (Shroud 5) --> Dark Barrage (Shroud 2) slightly longer, and your cooldowns should now line up. This problem can also happen if you delay Vital Draw (Shroud 5) --> Dark Barrage (Shroud 2) by too much in one rotation, then too little in the next rotation.
Video
-
Shoutout to Zargholl for his comments, without which this build would have been much worse. You can find him helping out players with any questions they have about Necromancer over at the Snow Crows discord, where he also enjoys theorycrafting
and shitposting. ↩