28.0k DPS 52 APM
Quickness Power Chronomancer [qDPS]
I'm neither here nor there.
scooby October 13, 2024 Updated: October 13, 2024 [ group ] #sword #power #mesmer #chronomancer #quickness #eod #lowcogDisclaimer: this build depends on a 9-year-old bug with Fencer's Finesse[1]
Notes
Power Quickness Chronomancer is primarily a priority based rotation, with an opener and one simple combo.
It is able to do large amounts of CC due to the free elite skill slot, and has multiple utility skills that can be swapped around for a minor DPS loss to provide many utilities, such as reflecting, blinking, portalling, aegis, or stability.
This build gives quickness when you create a Phantasmal ( Phantasmal Swordsman (Sword 5), Phantasmal Disenchanter) or when you shatter your clones ( Split Second), with more quikness the more clones you shatter. However, you do heavily cap quickness, and hence you do not need to pay any special attention to generating quickness, as long as you are performing your rotation.
Gearing
Armor | Stat | Upgrade |
---|---|---|
Berserker's | Infiltration | |
Assassin's | Infiltration | |
Berserker's | Infiltration | |
Assassin's | Infiltration | |
Assassin's | Infiltration | |
Assassin's | Infiltration |
Weapon | Type | Stat | Upgrade |
---|---|---|---|
Dagger | Berserker's | Force | |
Sword | Berserker's | Impact |
Trinkets | Type | Stat |
---|---|---|
Back item | Assassin's | |
Amulet | Assassin's | |
Accessory | Assassin's | |
Accessory | Berserker's |
Trinkets | Type | Stat |
---|---|---|
Ring | Assassin's | |
Ring | Berserker's | |
Relic | Thief |
Food (Power/Ferocity):
- Â Cilantro Lime Sous-Vide Steak
- Â Bowl of Sweet and Spicy Butternut Squash Soup (Budget Alternative)
Consumable (Power):
- Â Potent Superior Sharpening Stone
Build
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Rotation
Always start with:
Opener:
- Phantasmal Swordsman (Sword 5)
- Phantasmal Disenchanter
- Signet of the Ether
- Phantasmal Swordsman (Sword 5)
- Phantasmal Disenchanter
Signet of the Ether instantly recharges the cooldown of any Phantasmal type skill, and is used to deal more damage.
Your combo is:
Combo:
- Signet of the Ether
- Phantasmal Swordsman (Sword 5)
- Phantasmal Disenchanter
And you should use your skills off cooldown with the following priority:
Skill Priority:
- Combo
- Split Second (with 3 clones)
- Phantasmal Swordsman (Sword 5)
- Phantasmal Disenchanter
- Bladecall (Dagger 2)
- Unstable Bladestorm (Dagger 3)
- Well of Calamity
- Well of Action
Crowd Control
Your CC skills are, in order of priority
CC Skills:
- Gravity Well (BIG CC)
- Time Sink (more clones more CC)
Advanced Tips
Distortion is also a very long immune skill, scaling up to a maximum of 3 seconds with the number of clones you currently have, and should be your panic button. It can also be used to dodge mechanics on various raids to increase your damage uptime.
You can block attacks with Illusionary Riposte (Sword 4), but it is not recommended unless you are very confident of the mechanic. An example of using this to increase DPS would be on Deimos, where it's cooldown is short enough to block both the knockback "pizza" mechanic and mindcrush, allowing you to maximise damage uptime on the boss.
More advanced tips coming soon
Video
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Fencer's Finesse is bugged, and activates on your phantasms and clones even if you're not using main-hand sword. It is a long known bug that happens even for every Condition Virtuoso, Power Chronomancer, and Power Boon Chronomancer build, and has not been fixed for a long time. It takes no setup and will activate as long as you are taking the trait Fencer's Finesse, and using a Sword in your offhand with any other mainhand weapon. Due to how general it is, it is almost impossible to avoid triggering this bug and we will proceed with the game assuming that it is intended behaviour. ↩