Absolutely everything this build uses extends berserk. Your goal is to get into berserk as fast as possible and stay there, as long as you're hitting
targets. The main difficulty is going to be to re-engage with the next target once you kill something.
This build is tested with no weapon swapping. A hammer second weapon set is provided only as CC support. Dual maces can work well too.
SPECIAL NOTE
This is one of our more challenging builds. It's relatively simple, but unforgiving. We'll keep looking for a more
accessible warrior option.
Gearing
Armor | Stat | Upgrade |
| Berserker's | Scholar |
| Berserker's | Scholar |
| Berserker's | Scholar |
| Berserker's | Scholar |
| Berserker's | Scholar |
| Berserker's | Scholar |
Weapon | Type | Stat | Upgrade |
|
Dagger |
Berserker's |
Force |
|
Axe |
Berserker's |
Air |
Weapon | Type | Stat | Upgrade |
|
Hammer |
Berserker's |
Paralyzation |
|
|
|
Energy |
Trinkets | Type | Stat |
| Back item | Berserker's |
| Amulet | Berserker's |
| Accessory | Berserker's |
| Accessory | Berserker's |
Trinkets | Type | Stat |
| Ring | Berserker's |
| Ring | Berserker's |
| Relic | Thief |
Build
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Notes
Engage
- Headbutt followed by Outrage
Priority
Mostly you want to use other skills to build adrenaline for F1. All skills (except signet) will extend your berserk.
- F1
- Blood Reckoning
- Sundering Leap
- Headbutt/Outrage combo
- Axe 5
- Axe 4
- Axe 2
Mobility
- Headbutt
- Sundering Leap
- Earthshaker/Rupturing Smash
Crowd Control
- Headbutt
- Sundering Leap
- Swap to Hammer, Hammer 2, 5, 2, F1, Swap back
- note that Hammer 5 refreshes Hammer 2 instantly if it hits