28.7k DPS
Staff Quickeye [qDPS]
Staff Deadeye with Quickness
xellink July 20, 2026 [ solo group ] #staff #power #quickness #thief #deadeye #pof #lowcog #lowphys #lowrepThe purpose of writing this guide is to provide a very low intensity method to play PvE deadeye while providing quickness. This build is low cognition, has low physical complexity, and has very few repetitions. This build is functional in both open world and instanced content. This build also provides abundance of Might and Fury boons that support healers that are lacking in effort.
Since Weakening Whirl (Staff 2) does the most damage per point of Initiatve, you want to use it as much as possible over all of your other skills. You may press and hold this skill to reduce the number of button presses (APM).
Gearing and Consumables
Equipment
- Full Berserker's up to the crit cap.
- Dragon’s/Berserker's if desired as the build is heavily overcapped on precision
- Dual Pistols
It is okay to overcap on precision due to Practiced Tolerance
Runes
- Superior Rune of the Scholar OR
- Superior Rune of the Dragonhunter
Sigils
- Superior Sigil of Force
- Superior Sigil of Impact
- Superior Sigil of Air(Budget Alternative)
Relic
- Relic of the Thief
Food
- Cilantro Lime Sous-Vide Steak
- Plate of Spicy Moa Wings
Utility
- Superior Sharpening Stone(Power)
Build
Quickness DPS
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Rotation and Utilities
Improvisation, One in the Chamber and Fire for Effect paired with Mercy provides a high amount of Quickness right at the start of the fight. For quickness, you need to use Steal Time. Each steal provides two charges.
DPS Rotation
Precasts - Thieves Guild (use on refresh) and Hide in Shadows(optional)
- Start the fight with Deadeye's Mark (steal)
- Quickness Rotation
- Steal Time 1st charge -> Weakening Whirl (until malice is filled)
- Steal Time 2nd charge -> Weakening Whirl (until initiative is dry)
- Fill with Autos until Mercy is ready (Step 3)
- Mercy -> Steal Time -> Thieves Guild -> Deadeye's Mark
- Quickness Rotation (Repeat Step 3 -> Step 2 indefinitely)
- Steal Time 1st charge -> Weakening Whirl (until malice is filled)
- Steal Time 2nd charge -> Weakening Whirl (until initiative is dry)
- Fill with autos until Mercy is ready
- Using stolen skills at max malice will give stealth.
- Exiting Stealth will give revealed status which increases DPS through Revealed Training
- Note: Using Assassin's Signet and Shadow Flare during revealed can increase DPS. For simplicity, place this after the 2nd charge of Steal Time.
- Note: Using Shadow Flare will give an extra charge of Steal Time whcih can trigger revealed status again.
Crowd Control
- Malicious Hook Strike (Stealth Attack)
- Helmet Breaker (Staff 3 Flip)
- Basilisk Venom (Elite Swap)
Sustainability for Solo/OW
You may equip the following for extra sustainability:
- Relic of Zakiros
- Signet of Malice
- Invigorating Precision
Latest patch changes
Deadeye's Mark has no cast time and no longer interrupts your rotation. The increase in DPS is minimal.