36.5k DPS 53 APM
Thermal Runaway [pDPS]
Repeat after me: 'DO NOT OVERHEAT.'
scooby May 05, 2024 [ group ] #power #engineer #holosmith #soto #lowrep- Blastmaster [pDPS](34.5k DPS)
- Gunmech [cDPS](33.5k DPS)[25 APM]
- Big Bang Mech [pDPS](32.5k DPS)[22 APM]
- Thermal Runaway [pDPS](36.5k DPS)[53 APM]
- Mechknight [pDPS](33.5k DPS)[26 APM]
- Gyroscopic Hammer [pDPS](34.4k DPS)[38 APM]
- Chronomechanic [aDPS](25.7k DPS)[24 APM]
- Hyperclocked Mech [aDPS](27.1k DPS)[24 APM]
- Rifle Mechanist [pDPS](~28k DPS)
SPECIAL NOTE
This is one of our more challenging builds. It's relatively simple in concept, but unforgiving in execution.
Gearing
Armor | Stat | Upgrade |
---|---|---|
Berserker's | Scholar | |
Berserker's | Scholar | |
Berserker's | Scholar | |
Berserker's | Scholar | |
Berserker's | Scholar | |
Berserker's | Scholar |
Weapon | Type | Stat | Upgrade |
---|---|---|---|
Sword | Berserker's | Force | |
Shield | Berserker's | Air |
Trinkets | Type | Stat |
---|---|---|
Back item | Berserker's | |
Amulet | Berserker's | |
Accessory | Berserker's | |
Accessory | Berserker's |
Trinkets | Type | Stat |
---|---|---|
Ring | Berserker's | |
Ring | Berserker's | |
Relic | Thief |
Consumables:
- Â Cilantro Lime Sous-Vide Steak
- Â Superior Sharpening Stone
Build
[&DQMGNyYvOSsqDwAA5RaGAKMAAABXFgAA8BWJAQAAAAAAAAAAAAAAAAAAAAADWgBXADMAAA==]
Notes
There are a few priority levels to follow, that are layered on top of a simple rotation structure.
Start by preheating to ~100 Heat. You can maintain your heat level by equipping a musical instrument after preheating. The recommended instrument to use is the Unbreakable Choir Bell, which costs less than 1 silver on the TP, but you can use any instrument you like.
Your rotation consists of 2 main parts,
- In Forge
- Out Forge
and is looped repeatedly.
In Forge rotation:
- Corona Burst (Forge 3)
- Photon Blitz (Forge 4) + Blade Burst
- Corona Burst (Forge 3)
- Deactivate Photon Forge
Out Forge rotation:
- Radiant Arc (Sword 3)
- Refraction Cutter (Sword 2)
- Auto attack
- Engage Photon Forge @ ~80 Heat
On top of this rotation, there are 2 layers of cooldown based priority button pressing.
Layer 1:
- Particle Accelerator
- Surprise Shot
Both of these skills have no cast time and will not interrupt any skill casts and should therefore be pressed whenever they are off cooldown.
Layer 2:
- Photon Wall (press twice)
- Laser Disk
- Prime Light Beam
There are 2 parts of the rotation where you should check if these skills are off cooldown, after step 2 during In Forge rotation, and after using Refraction Cutter (Sword 2) once in Out Forge rotation. If the skills are off cooldown during the check, use them.
You have very nice utilities with the Shield. You can bring a Pistol instead for about 1k+ more DPS, but I will always recommend the Shield over Pistol.
Magnetic Shield (Shield 4) is a 3s long projectile reflect, and can be pressed twice in quick succession for CC.
Static Shield (Shield 5) is a 2.5s long block, and is basically your panic button. It can also be pressed twice in quick succession for CC.
A.E.D. is also a good panic button, as it heals you and prevents you from downing to lethal damage for 5 seconds. This is usually used in more advanced group to skip mechanics.
Finally, you have 1 more CC skill, Static Shock. It should be your first option when it comes to CC, followed by Magnetic Shield (Shield 4) and Static Shield (Shield 5).
Video
Outdated damage, but rotation is still the same. This does ~36.5K now.